Tails
Set out a large grid and give each child a dance scarf or a bib, which acts as a tail. Inform the children to create a tail with the bib or scarf with most of the ‘tail’ visible. You can start with a single catcher and then build up to ‘every man for themselves’ style.
This game can also be played in pairs and the children with tails get a two metre head start. There’s a few ways to set rules for this game. Firstly you can have a straight knock-out. If you lose your pinnie or tag then you’re out of the game until the next round. The second way, which I much prefer myself as it maximises participation without having Player standing around is to have every player start with one tag / pinnie – if it gets taken by another player then they are allowed to continue to try and win it back. |
As a progression to this warm up game you use introduce balls. This will slow the game down but force your players to think about keeping control of their ball at the same time.
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Progressions:
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